{"product_id":"ancient-wardogs","title":"Wardogs Ancient","description":"\u003cp\u003e\u003cvideo controls playsinline preload=\"metadata\" style=\"width:100%;max-width:960px;\" src=\"https:\/\/cdn.shopify.com\/videos\/c\/vp\/ffc51c03dd0241afb1d86afcf0ee4371\/ffc51c03dd0241afb1d86afcf0ee4371.HD-720p-2.1Mbps-100692429.mp4\"\u003e\u003c\/video\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eSTATUS: 🟢 UNDETECTED\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eAncient Wardogs\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003eAncient — a hot new release from a time-tested developer for WARDOGS. The mod menu offers a full set of features for confident gameplay and deep customization of nearly every parameter.\u003c\/p\u003e\u003cp\u003e✔ Operating system: Windows 10, Windows 11 (21H2, 22H2, 23H2, 24H2, 25H2, 26H1, 26H2)\u003c\/p\u003e\u003cp\u003e✔ Processor: AMD \u0026amp; INTEL\u003c\/p\u003e\u003cp\u003e✔ Video card: AMD \u0026amp; NVIDIA\u003c\/p\u003e\u003cp\u003e✔ Client: Steam\u003c\/p\u003e\u003cp\u003e⚔ \u003cstrong\u003eAimbot\u003c\/strong\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eEnable – enables automatic aiming\u003c\/li\u003e\n\u003cli\u003eAim Key – assigns the activation key for the aimbot\u003c\/li\u003e\n\u003cli\u003eAim Bone – selects the priority point for aiming (Head, Neck, Body, Pelvis, or the nearest bone to the sight)\u003c\/li\u003e\n\u003cli\u003ePrediction – accounts for target movement while aiming to improve accuracy\u003c\/li\u003e\n\u003cli\u003eFOV – adjusts the target acquisition area for the aimbot\u003c\/li\u003e\n\u003cli\u003eSmooth – adjusts the smoothness of aiming at the target\u003c\/li\u003e\n\u003cli\u003eMax Distance – sets the maximum aimbot working distance\u003c\/li\u003e\n\u003cli\u003eDraw FOV – displays the aimbot's working area on the screen\u003c\/li\u003e\n\u003cli\u003eDraw Target Point – shows the area the aim is directed at\u003c\/li\u003e\n\u003cli\u003eTarget Point Size – adjusts the size of the aim point\u003c\/li\u003e\n\u003cli\u003eNo Recoil – disables weapon recoil\u003c\/li\u003e\n\u003cli\u003eInfinity Focus – keeps infinite weapon focus without blur\u003c\/li\u003e\n\u003cli\u003eInstant Scope – provides instant aiming without delay\u003c\/li\u003e\n\u003cli\u003eInstant Hit – ensures an instant hit on the target\u003c\/li\u003e\n\u003cli\u003eVisible Check – aim works only on visible targets\u003c\/li\u003e\n\u003cli\u003eNo Sway – disables weapon sway\u003c\/li\u003e\n\u003cli\u003eMagic Bullet – allows you to hit a target through obstacles\u003c\/li\u003e\n\u003cli\u003eIgnore Teammates – aim will ignore allies\u003c\/li\u003e\n\u003cli\u003eIgnore Players in Vehicle – aim will ignore players in vehicles\u003c\/li\u003e\n\u003cli\u003eNo Spread – all bullets fly to a single point without spread\u003c\/li\u003e\n\u003cli\u003eSilent Aim – bullets hit the target without the crosshoe moving in the Aim FOV area\u003c\/li\u003e\n\u003cli\u003eVector Aim – a classic aimbot type with smooth target acquisition (legit)\u003c\/li\u003e\n\u003cli\u003eInstant Swap – quickly switches weapons\u003c\/li\u003e\n\u003cli\u003eFast Reload – accelerated weapon reloading\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e⚔ \u003cstrong\u003eMagic Bullet\u003c\/strong\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eIndependent Target Selection – allows the function to independently select a target\u003c\/li\u003e\n\u003cli\u003eHit Chance – adjusts the probability of the magic bullets triggering\u003c\/li\u003e\n\u003cli\u003eMagic Key – allows you to assign a separate key for magic bullets\u003c\/li\u003e\n\u003cli\u003eFOV – a separate setting for the target search area for Magic Bullet\u003c\/li\u003e\n\u003cli\u003eDistance – sets the maximum range for casting magic\u003c\/li\u003e\n\u003cli\u003eBones – selects the body part to hit (Head, Neck, Body, Pelvis, or Nearest)\u003c\/li\u003e\n\u003cli\u003eOnly Visible – limits the selection to only visible targets (outside cover)\u003c\/li\u003e\n\u003cli\u003eIgnore Teammates – excludes allies from the list of targets\u003c\/li\u003e\n\u003cli\u003eIgnore Players in Vehicles – ignores players in vehicles\u003c\/li\u003e\n\u003cli\u003eRed FOV Rendering – displays the FOV area in red\u003c\/li\u003e\n\u003cli\u003eTarget Point Rendering – displays the point of the captured target\u003c\/li\u003e\n\u003cli\u003eTarget Point Size – adjusts the size of the target point\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e⚔ \u003cstrong\u003ePlayers ESP (Wallhack)\u003c\/strong\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eEnemy – settings tab for enemy WH\u003c\/li\u003e\n\u003cli\u003eTeammate – ESP settings tab for teammates\u003c\/li\u003e\n\u003cli\u003eEnable – enables player display through ESP\u003c\/li\u003e\n\u003cli\u003eRender Knocked – allows displaying downed players\u003c\/li\u003e\n\u003cli\u003eDraw Box – displays boxes around players\u003c\/li\u003e\n\u003cli\u003eDraw Skeleton – shows the player's model skeleton through WH\u003c\/li\u003e\n\u003cli\u003eDraw Name – displays the player's name\u003c\/li\u003e\n\u003cli\u003eDraw Health – shows the player's health level\u003c\/li\u003e\n\u003cli\u003eDraw Weapon – displays the weapon in the player's hands\u003c\/li\u003e\n\u003cli\u003eDraw Distance – shows the distance to players\u003c\/li\u003e\n\u003cli\u003eRender Distance – sets the maximum player render distance\u003c\/li\u003e\n\u003cli\u003eOut of FOV Arrows – arrows indicating players outside the field of view (configurable)\u003c\/li\u003e\n\u003cli\u003eTeam Name Rendering – displays the team name with color-coded markings by faction\u003c\/li\u003e\n\u003cli\u003eDraw Weapon – allows you to select weapon categories to display for enemies and allies\u003c\/li\u003e\n\u003cli\u003eWeapon Icons – displays the original in‑game weapon icons\u003c\/li\u003e\n\u003cli\u003eVehicle Icons – displays the original in‑game vehicle icons\u003c\/li\u003e\n\u003cli\u003eBuilding Icons – displays the original in‑game building icons\u003c\/li\u003e\n\u003cli\u003eLoot Icons – displays the original in‑game loot icons\u003c\/li\u003e\n\u003cli\u003eArmor \u0026amp; Helmet – displays information about the target’s armor and helmet\u003c\/li\u003e\n\u003cli\u003eArmor \u0026amp; Helmet Panel – shows the armor and helmet of the selected target in a separate panel\u003c\/li\u003e\n\u003cli\u003eArmor \u0026amp; Helmet Text – displays information about the armor and helmet of all enemies\u003c\/li\u003e\n\u003cli\u003ePlayer Chams – displays player models through walls\u003c\/li\u003e\n\u003cli\u003eArmored Chams – displays armored players through walls\u003c\/li\u003e\n\u003cli\u003eGlow – outlines with radius and intensity settings\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e⚔ \u003cstrong\u003eVehicle ESP\u003c\/strong\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eEnable – enables vehicle display through ESP\u003c\/li\u003e\n\u003cli\u003eDraw Name – shows the vehicle name\u003c\/li\u003e\n\u003cli\u003eDraw Seats – displays seat information for the vehicle\u003c\/li\u003e\n\u003cli\u003eDraw Players Inside – shows players inside the vehicle\u003c\/li\u003e\n\u003cli\u003eRender Distance – sets the maximum vehicle render distance\u003c\/li\u003e\n\u003cli\u003eLand Vehicle Filters – filters for displaying ground vehicles\u003c\/li\u003e\n\u003cli\u003eAir Vehicle Filters – filters for displaying air vehicles\u003c\/li\u003e\n\u003cli\u003eArtillery – displays artillery\u003c\/li\u003e\n\u003cli\u003eTank – displays tanks\u003c\/li\u003e\n\u003cli\u003eTransport – displays transport vehicles\u003c\/li\u003e\n\u003cli\u003eCombat – displays combat vehicles\u003c\/li\u003e\n\u003cli\u003eSpawn Vehicles – displays vehicles used for respawning\u003c\/li\u003e\n\u003cli\u003eAlly Vehicle Rendering – displays Allied vehicles\u003c\/li\u003e\n\u003cli\u003eVehicle Name – shows the name of the vehicle\u003c\/li\u003e\n\u003cli\u003eTeam Name – shows the team name of the vehicle\u003c\/li\u003e\n\u003cli\u003eOccupied Seats – shows the number of occupied seats in the vehicle\u003c\/li\u003e\n\u003cli\u003eDistance – shows the distance to the vehicle\u003c\/li\u003e\n\u003cli\u003ePlayers Inside Rendering – displays players inside the vehicle\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e⚔ \u003cstrong\u003eLoot ESP\u003c\/strong\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eDropped Item Names – shows the names of dropped items\u003c\/li\u003e\n\u003cli\u003eLoot Bag Rendering – displays bags with loot\u003c\/li\u003e\n\u003cli\u003eLoot Distance – shows the distance to loot\u003c\/li\u003e\n\u003cli\u003eCustom Name Colors – customizes the color of item names\u003c\/li\u003e\n\u003cli\u003eCustom Distance Colors – customizes the color of the distance to items\u003c\/li\u003e\n\u003cli\u003eRender Distance – sets the maximum display distance for loot\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e⚔ \u003cstrong\u003eBuilding ESP\u003c\/strong\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eTalon 9K-SAM – displays Talon 9K-SAM air defense systems\u003c\/li\u003e\n\u003cli\u003eL81 Mortar – displays L81 Mortar mortars\u003c\/li\u003e\n\u003cli\u003eStingray – displays Stingray objects\u003c\/li\u003e\n\u003cli\u003eVanguard CIWS – displays Vanguard CIWS air defense systems\u003c\/li\u003e\n\u003cli\u003eLoudspeaker – displays loudspeakers\u003c\/li\u003e\n\u003cli\u003eFOB – displays forward operating bases\u003c\/li\u003e\n\u003cli\u003eAlly Building Rendering – displays ally buildings\u003c\/li\u003e\n\u003cli\u003eBuilding Name – shows the name of the building\u003c\/li\u003e\n\u003cli\u003eTeam Name – shows the name of the building’s team\u003c\/li\u003e\n\u003cli\u003eOccupied Seats – shows the number of occupied seats\u003c\/li\u003e\n\u003cli\u003eDistance – shows the distance to the building\u003c\/li\u003e\n\u003cli\u003eFaction-Based Team Colors – colors the team name according to its faction\u003c\/li\u003e\n\u003cli\u003eBuilding Type Filters – filters for displaying specific types of buildings\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e⚔ \u003cstrong\u003eGrenade ESP (Grenades, Explosives)\u003c\/strong\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eGrenade – displays grenades on the map\u003c\/li\u003e\n\u003cli\u003eLand Mine – displays mines on the map\u003c\/li\u003e\n\u003cli\u003eExplosive – displays explosives and other dangerous objects\u003c\/li\u003e\n\u003cli\u003eColors – allows you to customize the display color of grenades, mines, and explosives\u003c\/li\u003e\n\u003cli\u003eRender Distance – adjusts the maximum distance at which objects are displayed\u003c\/li\u003e\n\u003cli\u003eGrenade Warning – warns about a grenade within a 5‑meter radius\u003c\/li\u003e\n\u003cli\u003eTop-Center Warning – displays a warning about a grenade in the top‑center part of the screen\u003c\/li\u003e\n\u003cli\u003eCircle Indicator – shows the direction to the grenade using a circular indicator next to it\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e⚔ \u003cstrong\u003eRadar ESP\u003c\/strong\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003ePlayer Rendering – displays players on the radar\u003c\/li\u003e\n\u003cli\u003eVehicle Rendering – displays vehicles on the radar\u003c\/li\u003e\n\u003cli\u003eBuilding Rendering – displays buildings on the radar\u003c\/li\u003e\n\u003cli\u003eLoot Rendering – displays loot on the radar\u003c\/li\u003e\n\u003cli\u003eAlly Vehicle Filter – allows you to hide or display ally vehicles\u003c\/li\u003e\n\u003cli\u003eAlly Building Filter – allows you to hide or display ally buildings\u003c\/li\u003e\n\u003cli\u003eKnocked Player Rendering – displays knocked players on the radar\u003c\/li\u003e\n\u003cli\u003eSeparate Colors – allows you to set a separate color for each type of object\u003c\/li\u003e\n\u003cli\u003ePer-Object Name Settings – separate settings for displaying names for each type of object\u003c\/li\u003e\n\u003cli\u003ePer-Object Distance Settings – separate settings for displaying distance for each type of object\u003c\/li\u003e\n\u003cli\u003eNames Above Markers – displays the names of objects above the markers.\u003c\/li\u003e\n\u003cli\u003eDistances Below Markers – displays the distance to the objects under the markers.\u003c\/li\u003e\n\u003cli\u003eView-Based Radar Rotation – rotates the radar in accordance with the direction of the player's gaze\u003c\/li\u003e\n\u003cli\u003eRadar Range – adjusts the radius of the display of objects on the radar\u003c\/li\u003e\n\u003cli\u003eMarker Size – adjusts the size of markers on the radar\u003c\/li\u003e\n\u003cli\u003eMouse Dragging – allows you to move the radar with the mouse\u003c\/li\u003e\n\u003cli\u003eRadar Resizing – allows you to change the size of the radar\u003c\/li\u003e\n\u003cli\u003eIn-Game Radar – adds a radar directly to the in-game map (maphack)\u003c\/li\u003e\n\u003cli\u003eClaymore Markers – displays claymore markers on the radar\u003c\/li\u003e\n\u003cli\u003eAT Mine Markers – display of anti‑tank mines on the radar\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003eHow delivery works: After payment is confirmed your license key and full setup instructions are delivered instantly to your email. If you need help, our 24\/7 Discord support team is ready to assist. Trusted by 150,000+ customers since 2021. Instant email delivery. Secure payment.\u003c\/p\u003e","brand":"ShaMods","offers":[{"title":"1 day","offer_id":61612179390798,"sku":"ancient-wardogs-1-day","price":3.51,"currency_code":"EUR","in_stock":true},{"title":"7 days","offer_id":61612179423566,"sku":"ancient-wardogs-7-days","price":17.55,"currency_code":"EUR","in_stock":true},{"title":"30 days","offer_id":61612179456334,"sku":"ancient-wardogs-30-days","price":35.1,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0924\/0992\/1870\/files\/ancientwardogs.jpg?v=1794395549","url":"https:\/\/shamods.com\/products\/ancient-wardogs","provider":"ShaMods","version":"1.0","type":"link"}